Games and multi-agent systems
Game playing, game theory and systems of many agents.
- Game theory for AI
- Adversarial search in AI
- Monte Carlo tree search
- Imperfect-information games
- General game playing
- Game AI milestones
- Agent architectures and BDI
- Coordination and cooperation
- Negotiation and bargaining
- Mechanism design and auctions
- Computational social choice
- Agent communication
- Emergent communication
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